Immersive Learning at Seneca

Extended Reality (XR) is an umbrella term for all technologies that involve interactions between the real and virtual worlds, including virtual reality (VR), augmented reality (AR), mixed reality (MR), and other immersive digital formats.

Immersive simulations can be a powerful learning experience. XR technologies deliver training to students that is too dangerous, impossible, counterproductive or expensive to offer in real life. XR simulations give students the agency to choose a course of action in a safe space and foster the development of empathy through immersion in realistic scenarios. 

This site provides information and resources for Seneca Polytechnic faculty who wish to implement XR technologies in their courses and programs.

Custom XR Experiences

Explore Seneca Polytechnic's own in-house developed XR applications!

Explore Seneca Polytechnic’s own in-house developed XR applications!

Virtual Reality Lab

Seneca Polytechnic’s VR lab is in room A2508, Newnham Campus. The VR Lab provides space and equipment for students to participate in immersive learning activities.

Select and drag over image to view the room. Select the “+” icons for more information. 

Interested in incorporating an XR experience into your course? Visit the Getting Started page and complete the XR Project Intake form or contact teaching@senecapolytechnic.ca.

Visit the VR Sandbox

Contact teaching@senecapolytechnic.ca c/o Linda Facchini to book a visit.

  • Getting Started

    Getting Started

    Are you interested in incorporating XR into your course? Start here!

  • VR FAQ

    VR FAQ

    Frequently asked questions about the VR lab.

  • VR Lab

    VR Lab

    Seneca's VR Lab is open!

  • VR Sandbox

    VR Sandbox

    Learn more and visit the VR Sandbox

Contact the Teaching & Learning Centre

 

   teaching@senecapolytechnic.ca c/o Linda Facchini or Cedar Leithead

   Newnham Campus, CITE Building, Room K2037 (inside K2030)

   Website